MetaMox
COMMANDER · DECK

Oloro, Ageless Ascetic

Bracket 3 · Upgraded
@Snoog09
Oloro, Ageless Ascetic
DECK $
$695.71
MYTHIC
7
RARE
38
UNCOMMON
22
COMMON
33
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

18 cards

Enchantment

19 cards

Artifact

11 cards

Sorcery

9 cards

Instant

8 cards

Land

21 cards
MONEY CARDS·53 CARDS·$547.26
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Creature

11 cards

Enchantment

15 cards

Artifact

5 cards

Sorcery

4 cards

Instant

6 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Heliod, Sun-Crowned + Walking Ballista: early arguably two-card combo, for four mana or less
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
10711621631049566+
COLOR
W: 39 pipsU: 8 pipsB: 30 pipsC: 131 pips
TYPES
Land34
Nonbasic18
Basic16
Plains10
Swamp10
Island6
Enchantment22
Aura2
God2
Sheep1
Creature19
Human6
Cleric5
Spirit4
Advisor3
God2
Vampire2
Ally1
Beast1
Cat1
Construct1
Elk1
Giant1
Kor1
Rogue1
Scout1
Sheep1
Soldier1
Outlaws1
Party6
Artifact13
Construct1
Elk1
Sorcery9
Instant8
Legends9
Historic20
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for target opponent
Bracket 2 · arguably two-card combo, for six mana or lessTarget opponent loses the game
Group
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