COMMANDER · DECK
what I need for baral
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
8 cardsEnchantment
2 cardsArtifact
1 cardSorcery
2 cardsInstant
18 cardsLand
2 cardsMONEY CARDS·16 CARDS·$228.63
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Creature
6 cardsEnchantment
2 cardsArtifact
1 cardInstant
5 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land68
Nonbasic1
Basic67
Island67
Instant18
Creature9
Human4
Wizard4
Elemental1
Equipment1
Fish1
Horror1
Horse1
Incarnation1
Jellyfish1
Kraken1
Phyrexian1
Praetor1
Party4
Enchantment4
Fish1
Horse1
Artifact2
Equipment1
Jellyfish1
Sorcery2
Legends4
Historic5
LAND PROBABILITY
68 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 40.6%
TURN 52.5%
TURN 65.9%
TURN 710.9%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 7 cards not in the pool
BANNED · 1
NOT IN THE POOL · 7
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