COMMANDER · DECK
Maelstrom of DoOOooOoOoom
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
18 cardsInstant
8 cardsLand
29 cardsSIDEBOARD4 CARDS
Artifact
1 cardLand
3 cardsMONEY CARDS·48 CARDS·$424.96
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Creature
11 cardsEnchantment
3 cardsArtifact
5 cardsSorcery
6 cardsInstant
5 cardsLand
18 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land45
Nonbasic26
Basic19
Forest12
Island8
Mountain8
Creature22
Dragon5
Elemental4
Shaman3
Snake2
Ape1
Bear1
Cat1
Dinosaur1
Druid1
Elder1
Eldrazi1
Giant1
Goat1
Insect1
Orc1
Phoenix1
Wizard1
Party1
Sorcery21
Arcane1
Instant8
Artifact4
Enchantment4
Elemental1
Legends11
Historic14
LAND PROBABILITY
45 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.2%
TURN 524.0%
TURN 642.5%
TURN 759.8%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Infinite blinking of most creatures
- Infinite creature ETB
- Infinite creature LTB
- Infinite mana creatures you control can produce
- Infinite storm count
ALSO NEEDS
Haste Enabler
Mana Dork That Adds at Least
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
28 cards not in the pool
NOT IN THE POOL · 28
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