COMMANDER · DECK
Nath
COMMAND1 CARD
Creature
1 cardMAIN100 CARDS
Creature
30 cardsEnchantment
10 cardsArtifact
11 cardsSorcery
8 cardsInstant
5 cardsLand
20 cardsMONEY CARDS·42 CARDS·$1,660.50
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Creature
14 cardsEnchantment
9 cardsArtifact
6 cardsSorcery
1 cardInstant
4 cardsLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic18
Basic18
Forest10
Swamp8
Creature31
Elf15
Druid8
Shaman8
Human6
Warrior4
Vampire3
Rogue2
Skeleton2
Ally1
Archer1
Elephant1
Insect1
Knight1
Minion1
Ooze1
Pirate1
Satyr1
Scout1
Snake1
Outlaws3
Party6
Artifact11
Equipment4
Book1
Enchantment11
Sorcery8
Arcane1
Instant5
Legends10
Historic20
LAND PROBABILITY
36 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.7%
TURN 541.5%
TURN 664.0%
TURN 780.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 3
locks the table
- Opponents can only have cards in hand when it isn't your turn
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 23 cards not in the pool
BANNED · 1
NOT IN THE POOL · 23
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