COMMANDER · DECK
[Primer] Hearthhull Land Sac
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
26 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
10 cardsInstant
9 cardsLand
33 cardsMONEY CARDS·71 CARDS·$1,015.54
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Creature
18 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
8 cardsInstant
5 cardsLand
28 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic30
Basic9
Forest10
Mountain7
Swamp7
Saga1
Urza's1
Creature26
Elf7
Elemental4
Druid3
Human3
Insect3
Scout3
Monk2
Shaman2
Snake2
Bear1
Beast1
Cleric1
Construct1
Detective1
Devil1
Dragon1
Dryad1
Frog1
Horror1
Merfolk1
Noble1
Nymph1
Warrior1
Wizard1
Party3
Sorcery11
Druid1
Elf1
Enchantment10
Dryad1
Insect1
Monk1
Nymph1
Saga1
Urza's1
Artifact9
Construct1
Spacecraft1
Instant9
Planeswalker1
Windgrace1
Legends13
Historic22
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS39 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
ALSO NEEDS
Extra Turn Spell - GY on Resolution
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite creature LTB
- Infinite creature ETB
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite landfall triggers
- Infinite mana lands you control can produce
- Infinite colored mana
- Put all lands from your library and graveyard onto the battlefield tapped
- Infinite Treasure tokens
- Infinite Food tokens
- Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite mana lands you control can produce
- Infinite landfall triggers
- Put all land cards from your library and graveyard onto the battlefield
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifegain
- Infinite mana lands you control can produce
- Infinite magecraft triggers
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifegain
- Infinite mana lands you control can produce
- Infinite magecraft triggers
- Infinite landfall triggers
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifegain
- Infinite mana lands you control can produce
- Infinite magecraft triggers
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite mana lands you control can produce
- Infinite landfall triggers
- Put all land cards from your library and graveyard onto the battlefield
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature ETB
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite landfall triggers
- Infinite mana lands you control can produce
- Infinite colored mana
- Put all lands from your library and graveyard onto the battlefield tapped
- Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite mana lands you control can produce
- Infinite landfall triggers
- Put all land cards from your library and graveyard onto the battlefield
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite death triggers
- Infinite self-mill
- Infinite mana lands you control can produce
- Infinite landfall triggers
- Put all land cards from your library and graveyard onto the battlefield
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite death triggers
- Infinite self-mill
- Infinite mana lands you control can produce
- Infinite landfall triggers
- Put all land cards from your library and graveyard onto the battlefield
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite death triggers
- Infinite self-mill
- Infinite mana lands you control can produce
- Infinite landfall triggers
- Put all land cards from your library and graveyard onto the battlefield
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature ETB
- Infinite death triggers
- Infinite self-mill
- Infinite lifegain triggers
- Infinite lifegain
- Infinite landfall triggers
- Infinite mana lands you control can produce
- Infinite colored mana
- Put all lands from your library and graveyard onto the battlefield tapped
- Infinite untap of lands you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
7 banned cards
BANNED · 7
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 16 cards not in the pool
BANNED · 3
NOT IN THE POOL · 16
+ 69 CARDS NOT IN PRECON
+ Amulet of Vigor+ Ancient Greenwarden+ Ancient Tomb+ Arid Mesa+ Ashaya, Soul of the Wild+ Assassin's Trophy+ Azusa, Lost but Seeking+ Blood Crypt+ Bloom Tender+ Boseiju, Who Endures+ Burgeoning+ City of Brass+ Commercial District+ Conduit of Worlds+ Constant Mists+ Crop Rotation+ Crucible of Worlds+ Dryad of the Ilysian Grove+ Elvish Reclaimer+ Emeritus of Abundance // Regrowth+ Expedition Map+ Exploration+ Field of the Dead+ Gemstone Caverns+ Glacial Chasm+ Heroic Intervention+ Icetill Explorer+ Life from the Loam+ Lord Windgrace+ Lotus Cobra+ Lotus Field+ Lumra, Bellow of the Woods+ Mana Confluence+ Marsh Flats+ Mirrorpool+ Misty Rainforest+ Nissa, Resurgent Animist+ Overgrown Tomb+ Polluted Delta+ Rain of Filth+ Ramunap Excavator+ Raucous Theater+ Reprocess+ Scalding Tarn+ Scapeshift+ Scute Swarm+ Spelunking+ Springheart Nantuko+ Squandered Resources+ Stomping Ground+ Strip Mine+ Sylvan Library+ Sylvan Safekeeper+ Three Visits+ Tiller Engine+ Tireless Provisioner+ Toxic Deluge+ Underground Mortuary+ Undergrowth Recon+ Urborg, Tomb of Yawgmoth+ Urza's Saga+ Valakut Exploration+ Verdant Catacombs+ Wasteland+ Wooded Foothills+ World Shaper+ Yavimaya, Cradle of Growth+ Ziatora's Proving Ground+ Zuran Orb
- 62 PRECON CARDS NOT IN DECK
- Baloth Prime- Binding the Old Gods- Bojuka Bog- Braids, Arisen Nightmare- Cabaretti Courtyard- Canyon Slough- Centaur Vinecrasher- Cinder Glade- Cultivate- Escape to the Wilds- Escape Tunnel- Eumidian Hatchery- Eumidian Wastewaker- Evendo Brushrazer- Evolving Wilds- Exploration Broodship- Fabled Passage- Festering Thicket- Formless Genesis- Gaze of Granite- God-Eternal Bontu- Groundskeeper- Hammer of Purphoros- Horizon Explorer- Infernal Grasp- Juri, Master of the Revue- Karplusan Forest- Llanowar Wastes- Loamcrafter Faun- Maestros Theater- Mazirek, Kraul Death Priest- Moraug, Fury of Akoum- Mountain Valley- Multani, Yavimaya's Avatar- Myriad Landscape- Night's Whisper- Omnath, Locus of Rage- Pest Infestation- Planetary Annihilation- Putrefy- Rakdos Charm- Riveteers Overlook- Rocky Tar Pit- Satyr Wayfinder- Scouring Swarm- Sheltered Thicket- Smoldering Marsh- Soul of Windgrace- Springbloom Druid- Sprouting Goblin- Sulfurous Springs- Szarel, Genesis Shepherd- Terramorphic Expanse- Tireless Tracker- Twilight Mire- Uurg, Spawn of Turg- Vernal Fen- Viridescent Bog- Wastes- Windgrace's Judgment- World Breaker- Worldsoul's Rage
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