COMMANDER · DECK
Cleric 'crats
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
47 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
1 cardInstant
3 cardsLand
7 cardsMONEY CARDS·14 CARDS·$119.95
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Creature
11 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature59
Cleric56
Human36
Vampire7
Kor5
Ally2
Avatar2
Kithkin2
Zombie2
Angel1
Bird1
Demon1
Phyrexian1
Rebel1
Rogue1
Soldier1
Spirit1
Outlaws1
Party57
Land34
Nonbasic6
Basic28
Swamp15
Plains13
Cleric1
Kor1
Instant3
Artifact2
Enchantment2
Sorcery1
Legends6
Historic8
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
23 cards not in the pool
NOT IN THE POOL · 23
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