COMMANDER · DECK
Valduk
Bracket 4 · Optimized2020-06-14
103 CARDS (LIMIT 100)
DECK $
$961.87
MYTHIC
16
RARE
82
UNCOMMON
47
COMMON
45
COMMAND1 CARD
Creature
1 cardsMAIN102 CARDS
Planeswalker
2 cardsCreature
7 cardsEnchantment
10 cardsArtifact
34 cardsSorcery
9 cardsInstant
4 cardsLand
11 cardsMAYBE87 CARDS
Planeswalker
3 cardsCreature
13 cardsEnchantment
17 cardsArtifact
27 cardsSorcery
18 cardsInstant
7 cardsLand
2 cardsMONEY CARDS·84 CARDS·$726.78
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Planeswalker
2 cardsCreature
12 cardsEnchantment
11 cardsArtifact
32 cardsSorcery
15 cardsInstant
8 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Breath of Fury + Valduk, Keeper of the Flame: early two-card combo, with no mana to spend
- Valduk, Keeper of the Flame + Thermopod + Aggravated Assault: early arguably two-card combo, with no mana to spend
- Neheb, the Eternal + Aggravated Assault: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Breath of Fury + Valduk, Keeper of the Flame — Bracket 4, early two-card combo, with no mana to spend
- Valduk, Keeper of the Flame + Thermopod + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Neheb, the Eternal + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of Feast and Famine + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic10
Basic26
Mountain26
Desert2
Artifact35
Equipment24
Construct1
Enchantment11
Aura2
Eldrazi1
God1
Sorcery9
Creature8
Goblin2
Human2
Shaman2
Warrior2
Artificer1
Barbarian1
Construct1
God1
Minotaur1
Ogre1
Zombie1
Party2
Instant4
Planeswalker2
Daretti1
Ugin1
Legends13
Historic43
LAND PROBABILITY
36 LANDS · 102 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.9%
TURN 665.5%
TURN 781.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinite death triggersInfinite creature tokens with haste
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite red manaInfinite sacrifice triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control