COMMANDER · DECK
locust God
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
17 cardsEnchantment
14 cardsArtifact
16 cardsSorcery
5 cardsInstant
14 cardsLand
14 cardsMONEY CARDS·60 CARDS·$1,025.94
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Planeswalker
2 cardsCreature
13 cardsEnchantment
13 cardsArtifact
12 cardsSorcery
4 cardsInstant
6 cardsLand
10 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land31
Nonbasic12
Basic19
Island12
Mountain9
Artifact19
Equipment2
Artificer1
Horror1
Human1
Phyrexian1
Shapeshifter1
Creature18
Wizard8
Human7
God2
Phyrexian2
Sphinx2
Artificer1
Dragon1
Eldrazi1
Horror1
Jace1
Merfolk1
Praetor1
Rogue1
Shapeshifter1
Spellshaper1
Vedalken1
Outlaws1
Party9
Enchantment15
Aura2
God1
Instant14
Sorcery5
Planeswalker3
Jace2
Human1
Teferi1
Wizard1
Legends15
Historic32
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS10 COMBOS
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite looting
- Infinite self-discard triggers
- Infinite draw triggers
- Near-infinite card draw for each opponent
- Near-infinite draw triggers for each opponent
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite rummaging for all players
- Infinite self-discard triggers for all players
- Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
- Infinite card draw
- Near-infinite ETB
- Infinite draw triggers
- Near-infinite creature tokens with haste
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
- Infinite card draw
- Near-infinite ETB
- Infinite draw triggers
- Near-infinite creature tokens with haste
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite creature tokens with haste
- Near-infinite damage
- Near-infinite ETB
- Near-infinite untap of all creatures
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite creature tokens with haste
- Near-infinite ETB
- Near-infinite untap of all creatures
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite creature LTB
- Infinite colorless mana
- Infinite death triggers
- Infinite creature sacrifice triggers
ALSO NEEDS
Persist Creature
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 29 cards not in the pool
BANNED · 2
NOT IN THE POOL · 29
Comments · 0
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