COMMANDER · DECK
Neheb Didn't Start The Fire
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
8 cardsEnchantment
2 cardsArtifact
14 cardsSorcery
25 cardsInstant
13 cardsLand
13 cardsMAYBE24 CARDS
Creature
10 cardsEnchantment
5 cardsArtifact
1 cardSorcery
5 cardsInstant
1 cardLand
2 cardsMONEY CARDS·51 CARDS·$357.19
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Creature
11 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
14 cardsInstant
10 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic12
Basic25
Mountain25
Desert1
Sorcery25
Artifact17
Equipment1
Golem1
Instant14
Creature9
Shaman3
Minotaur2
Devil1
Dragon1
Elemental1
Goblin1
Golem1
Human1
Ogre1
Warrior1
Wizard1
Zombie1
Party2
Enchantment2
Legends5
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS12 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite combat phases
- Infinite red mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite combat damage
- Near-infinite combat phases
- Near-infinite untap of creatures you control
- Near-infinite mana creatures you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite copies of instant and sorcery spells on the stack
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite red mana
- Infinite storm count
- Exile your library with the ability to play the exiled cards until end of turn
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite red mana
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite red mana
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite red mana
- Infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 27 cards not in the pool
BANNED · 1
NOT IN THE POOL · 27
Comments · 0
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