COMMANDER · DECK
Zurgo Voltron
Bracket 4 · Optimized2016-02-21
114 CARDS (LIMIT 100)
DECK $
$634.16
MYTHIC
15
RARE
44
UNCOMMON
24
COMMON
30
COMMAND1 CARD
Creature
1 cardsMAIN113 CARDS
Planeswalker
1 cardsCreature
11 cardsEnchantment
9 cardsArtifact
37 cardsSorcery
6 cardsInstant
14 cardsLand
26 cardsMONEY CARDS·59 CARDS·$491.22
Sign in to save your threshold.
Creature
7 cardsEnchantment
7 cardsArtifact
26 cardsSorcery
4 cardsInstant
9 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- 2 game changers — Brackets 1 and 2 allow none
- Spellbinder + Savage Beating: early arguably two-card combo, with no mana to spend
- Sword of Feast and Famine + Aggravated Assault: early arguably two-card combo, with no mana to spend
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 1
COMBOS · 2
- Spellbinder + Savage Beating — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of Feast and Famine + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Artifact42
Equipment30
Golem1
Soldier1
Land35
Nonbasic23
Basic12
Mountain5
Plains5
Swamp2
Instant14
Creature12
Human2
Soldier2
Warrior2
Advisor1
Artificer1
Cat1
Cleric1
Dwarf1
Giant1
God1
Golem1
Horror1
Knight1
Kor1
Orc1
Phyrexian1
Praetor1
Spirit1
Party3
Enchantment10
Aura4
Curse1
God1
Sorcery6
Planeswalker1
Ajani1
Legends10
Historic48
LAND PROBABILITY
35 LANDS · 113 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.2%
TURN 552.2%
TURN 674.5%
TURN 787.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite damageInfinite magecraft triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases