MetaMox
COMMANDER · DECK

Heliod Stax cEDH

Bracket 4 · Optimized
2020-06-24
Heliod, Sun-Crowned
DECK $
$706.27
MYTHIC
7
RARE
41
UNCOMMON
15
COMMON
37
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

31 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

14 cards

Sorcery

3 cards

Instant

8 cards

Land

15 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
  • Heliod, Sun-Crowned + Triskelion: early two-card combo, for four mana or less
  • Heliod, Sun-Crowned + Walking Ballista: early two-card combo, for four mana or less
  • Archangel of Thune + Triskelion: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
20191142153645536+
COLOR
W: 61 pipsC: 98 pips
TYPES
Land35
Nonbasic12
Basic23
Plains24
Creature32
Human15
Cleric9
Soldier6
Cat2
Construct2
Kor2
Phyrexian2
Ranger2
Spirit2
Angel1
Archon1
Bird1
Equipment1
Faerie1
Fox1
Giant1
God1
Golem1
Horse1
Monk1
Noble1
Nomad1
Nymph1
Party9
Artifact19
Equipment3
Construct2
Cat1
Golem1
Human1
Phyrexian1
Soldier1
Enchantment12
Fox1
God1
Monk1
Nymph1
Saga1
Spirit1
Instant8
Sorcery3
Legends10
Historic27
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · early two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Bracket 4 · early two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Group
Color
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