MetaMox
COMMANDER · DECK
2021-11-04
Nekusar, the Mindrazer
DECK $
$1,066.44
MYTHIC
4
RARE
43
UNCOMMON
24
COMMON
29
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

14 cards

Enchantment

9 cards

Artifact

11 cards

Sorcery

15 cards

Instant

10 cards

Land

22 cards
MONEY CARDS·59 CARDS·$842.23
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Planeswalker

1 card

Creature

9 cards

Enchantment

8 cards

Artifact

8 cards

Sorcery

14 cards

Instant

7 cards

Land

12 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0071212183745536+
COLOR
U: 30 pipsB: 32 pipsR: 19 pipsC: 97 pips
TYPES
Land38
Nonbasic19
Basic19
Swamp10
Island7
Mountain6
Saga1
Urza's1
Creature15
Wizard8
Human6
Bird1
Dauthi1
Dragon1
Goblin1
Hag1
Horror1
Knight1
Phyrexian1
Rogue1
Shaman1
Spirit1
Vampire1
Zombie1
Outlaws1
Party9
Sorcery15
Artifact13
Bird1
Horror1
Phyrexian1
Enchantment11
Class2
Hag1
Saga1
Urza's1
Instant10
Planeswalker2
Ashiok1
Nixilis1
Legends8
Historic22
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS6 COMBOS
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game at the beginning of their next upkeep
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for all players
  • Infinite looting for all players
  • Near-infinite magecraft triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
Group
Color
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