COMMANDER · DECK
Draw
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
17 cardsEnchantment
15 cardsArtifact
14 cardsSorcery
5 cardsInstant
13 cardsLand
18 cardsSIDEBOARD53 CARDS
Planeswalker
3 cardsCreature
6 cardsEnchantment
9 cardsArtifact
8 cardsSorcery
18 cardsInstant
8 cardsLand
1 cardMAYBE26 CARDS
Creature
12 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
3 cardsInstant
5 cardsMONEY CARDS·96 CARDS·$520.19
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Planeswalker
4 cardsCreature
23 cardsEnchantment
19 cardsArtifact
17 cardsSorcery
13 cardsInstant
14 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic17
Basic17
Island16
Plains6
Rogue1
Shapeshifter1
Creature18
Human4
Wizard4
Shapeshifter2
Spirit2
Archon1
Avatar1
Bird1
Construct1
Fish1
Golem1
Horror1
Jellyfish1
Phyrexian1
Rabbit1
Rogue1
Soldier1
Sphinx1
Wall1
Outlaws1
Party5
Artifact17
Book1
Construct1
Golem1
Horror1
Phyrexian1
Enchantment16
Spirit1
Instant13
Sorcery6
Planeswalker2
Jace1
Teferi1
Legends10
Historic26
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS15 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite mill
Bracket 3
locks the table
- Each opponent shuffles their hand into their library during their draw step
- Opponents can't draw cards during their turn
- Lock
Bracket 3
locks the table
- Exile all instants and sorceries players cast from their hand
- Players can only cast one noncreature spell per turn
- Lock
Bracket 3
locks the table
- Exile all instants and sorceries any player casts
- Players can only cast one spell per turn
- Lock
Bracket 3
locks the table
- Exile all instants and sorceries opponents cast
- Opponents can't cast copies made by Eye of the Storm
- Lock
Bracket 3
locks the table
- Exile all instants and sorceries any player casts
- Players can only cast one spell per turn
- Lock
Bracket 3
locks the table
- Opponents can't cast instants or sorceries
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite +1/+1 counters on a creature
- Near-infinite lifegain
- Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
- Infinite blue mana
- Infinite magecraft triggers
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite lifeloss
- Infinite draw triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
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