COMMANDER · DECK
K'rrik
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
7 cardsArtifact
16 cardsSorcery
16 cardsInstant
7 cardsLand
14 cardsMONEY CARDS·45 CARDS·$269.38
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Creature
11 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
7 cardsInstant
4 cardsLand
7 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic13
Basic24
Swamp24
Golem1
Artifact19
Equipment3
Angel1
Book1
Construct1
Golem1
Creature18
Vampire6
Demon2
Human2
Rogue2
Shaman2
Spirit2
Aetherborn1
Ally1
Angel1
Construct1
Golem1
Horror1
Minion1
Nightmare1
Phyrexian1
Rat1
Wizard1
Zombie1
Outlaws2
Party3
Sorcery17
Enchantment8
Aura1
Shrine1
Instant8
Legends5
Historic22
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 1
doesn’t raise the bracket
- Infinite card draw
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
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