MetaMox
COMMANDER · DECK

Sharuum 18

Bracket 4 · Optimized
ONLY 99 CARDSNO COMMANDER
DECK $
$357.81
MYTHIC
9
RARE
32
UNCOMMON
28
COMMON
31
POTENTIAL COMMANDERS1 OPTION

Creature

1 card
MAIN99 CARDS

Planeswalker

3 cards

Creature

27 cards

Enchantment

2 cards

Artifact

23 cards

Sorcery

8 cards

Instant

6 cards

Land

26 cards
SIDEBOARD1 CARD

Creature

1 card
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Thopter Foundry + Time Sieve + Sword of the Meek: infinite extra turns
  • Mindslaver + Academy Ruins: locks the table
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 2
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
  • No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
68 cards not in the pool
NOT IN THE POOL · 68
NAMECOSTTYPEPRICE
CURVE
005113217311495146+
COLOR
W: 22.5 pipsU: 40 pipsB: 20.5 pipsC: 186 pips
TYPES
Artifact49
Vedalken5
Wizard5
Equipment3
Human3
Angel2
Artificer2
Bird2
Scarecrow2
Sphinx2
Construct1
Dragon1
Gargoyle1
Golem1
Knight1
Leviathan1
Myr1
Thopter1
Land30
Nonbasic23
Basic7
Island3
Plains2
Swamp2
Lair1
Creature27
Vedalken7
Wizard6
Artificer5
Human5
Angel2
Bird2
Scarecrow2
Sphinx2
Construct1
Dragon1
Gargoyle1
Golem1
Knight1
Leviathan1
Myr1
Thopter1
Party6
Sorcery8
Instant6
Planeswalker3
Liliana1
Sorin1
Tezzeret1
Enchantment2
Aura1
Legends8
Historic56
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite death triggersInfinite ETBInfinite LTB
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock
Group
Color
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