COMMANDER · DECK
$10 deck
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
36 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
15 cardsInstant
10 cardsLand
8 cardsMONEY CARDS·4 CARDS·$4.31
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Creature
3 cardsSorcery
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature37
Human10
Shaman6
Elf5
Giant5
Warrior5
Druid4
Elemental3
Beast2
Dragon2
Snake2
Soldier2
Adventure1
Cat1
Cyclops1
Demigod1
Detective1
Dinosaur1
Drone1
Eldrazi1
Goblin1
Mercenary1
Ooze1
Pirate1
Rhino1
Rogue1
Scorpion1
Spirit1
Outlaws3
Party6
Land32
Nonbasic6
Basic26
Forest15
Mountain11
Gate1
Sorcery16
Adventure1
Giant1
Warrior1
Instant11
Enchantment4
Cyclops1
Demigod1
Artifact3
Vehicle1
Planeswalker1
Samut1
Legends4
Historic7
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
18 cards not in the pool
NOT IN THE POOL · 18
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