COMMANDER · DECK
Draw or get out drawn
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
21 cardsEnchantment
14 cardsArtifact
10 cardsSorcery
7 cardsInstant
10 cardsLand
35 cardsMONEY CARDS·63 CARDS·$801.87
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Planeswalker
1 cardCreature
20 cardsEnchantment
10 cardsArtifact
9 cardsSorcery
6 cardsInstant
9 cardsLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic30
Basic5
Forest5
Island5
Mountain5
Plains5
Swamp5
Creature22
Human6
Wizard4
Cleric2
God2
Phyrexian2
Praetor2
Vampire2
Archer1
Artificer1
Bird1
Citizen1
Dryad1
Faerie1
Glimmer1
Knight1
Merfolk1
Monk1
Noble1
Nymph1
Orc1
Rabbit1
Rogue1
Snake1
Sphinx1
Spirit1
Zombie1
Outlaws1
Party7
Enchantment17
Aura1
Curse1
Dryad1
Glimmer1
God1
Nymph1
Snake1
Artifact10
Instant10
Sorcery7
Planeswalker2
Jace2
Legends16
Historic25
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS18 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
- Exile your library
- Win the game
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Exile your library
- Win the game
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite card draw
Bracket 3
two-card combo, for six mana or less, pieces included
- Exile your library
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite lifegain
- Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Near-infinite lifegain
- Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite card draw for opponents that control a Wedding Ring
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Reads as cEDH
- 10 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
1 banned card, 17 cards not in the pool
BANNED · 1
NOT IN THE POOL · 17
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