COMMANDER · DECK
@spiggy
108 CARDS (LIMIT 100)NO COMMANDERILLEGAL: 6 CARDSSINGLETON: 1 CARD
DECK $
$242.12
MYTHIC
10
RARE
30
UNCOMMON
20
COMMON
48
MAIN108 CARDS
Planeswalker
2 cardsCreature
41 cardsEnchantment
10 cardsArtifact
15 cardsSorcery
9 cardsInstant
2 cardsEmblem
1 cardsLand
13 cardsMONEY CARDS·26 CARDS·$177.52
Sign in to save your threshold.
Planeswalker
1 cardsCreature
8 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
3 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Marauding Blight-Priest + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
- Cliffhaven Vampire + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
- Starscape Cleric + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Marauding Blight-Priest + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Cliffhaven Vampire + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
- Starscape Cleric + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature41
Vampire37
Cleric4
Noble4
Knight3
Bat2
Warlock2
Warrior2
Ally1
Archer1
Demon1
Dragon1
Phyrexian1
Rogue1
Shaman1
Wizard1
Zombie1
Outlaws3
Party8
Land29
Nonbasic11
Basic18
Swamp8
Plains6
Mountain4
Demon1
Artifact16
Blood1
Clue1
Equipment1
Food1
Noble1
Vampire1
Enchantment10
Aura3
Sorcery9
Instant2
Planeswalker2
Sorin2
Legends11
Historic26
LAND PROBABILITY
28 LANDS · 108 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 431.4%
TURN 563.8%
TURN 684.1%
TURN 793.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain