MetaMox
COMMANDER · DECK

Elise's Goddmander

Bracket 3 · Upgraded
@Dubbs · 2025-02-24
Heliod, Sun-Crowned
DECK $
$822.05
MYTHIC
17
RARE
43
UNCOMMON
23
COMMON
17
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

33 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

11 cards

Sorcery

4 cards

Instant

8 cards

Land

19 cards
MONEY CARDS·54 CARDS·$643.98
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Planeswalker

2 cards

Creature

20 cards

Enchantment

6 cards

Artifact

11 cards

Sorcery

3 cards

Instant

5 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Cleric Class + Walking Ballista: early arguably two-card combo, for four mana or less, pieces included
  • Walking Ballista + Light of Promise: early arguably two-card combo, for four mana or less, pieces included
  • Walking Ballista + Sunbond: early arguably two-card combo, for four mana or less, pieces included
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
101611121331346586+
COLOR
W: 81 pipsC: 126 pips
TYPES
Creature34
Human16
Cleric14
Angel4
Cat3
Soldier3
Construct2
Halfling2
Monk2
Phyrexian2
Spirit2
Beast1
Demigod1
Dragon1
Elemental1
God1
Incarnation1
Knight1
Noble1
Nomad1
Peasant1
Rhino1
Wizard1
Party15
Land31
Nonbasic18
Basic13
Plains14
Artifact14
Construct2
Book1
Human1
Soldier1
Enchantment13
Aura2
Class1
Demigod1
God1
Human1
Soldier1
Instant8
Sorcery4
Planeswalker2
Ajani2
Legends15
Historic25
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Infinite damageInfinite lifegainInfinite lifegain triggers
Infinite damageInfinite lifegain triggersInfinite lifegain
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Infinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Infinite damageInfinite lifegainInfinite lifegain triggers
Infinite damageInfinite lifegainInfinite lifegain triggers
Infinite damageInfinite lifegainInfinite lifegain triggers
Infinite damageInfinite lifegainInfinite lifegain triggers
Infinite damageInfinite lifegainInfinite lifegain triggers
Infinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
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