COMMANDER · DECK
Kess Ad-Nauseum
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
8 cardsEnchantment
3 cardsArtifact
13 cardsSorcery
14 cardsInstant
32 cardsLand
29 cardsMONEY CARDS·80 CARDS·$1,340.98
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Creature
9 cardsEnchantment
3 cardsArtifact
11 cardsSorcery
11 cardsInstant
27 cardsLand
19 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Instant33
Land29
Nonbasic24
Basic5
Island5
Swamp3
Mountain2
Sorcery14
Artifact13
Creature9
Human6
Wizard5
Merfolk2
Pirate2
Rogue2
Goblin1
Jace1
Outlaws4
Party7
Enchantment3
Planeswalker1
Human1
Jace1
Wizard1
Legends4
Historic16
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
COMMANDER BRACKET
No bracket · Banned
3 banned cards — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 15 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS9 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
- Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
- Exile your library
- Win the game
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Exile your library
- Win the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Win the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Win the game
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite magecraft triggers
- Near-infinite mill
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
3 banned cards
BANNED · 3
DUEL COMMANDER
Not legal
17 banned cards
BANNED · 17
CEDH
Not legal
- 15 game changers — cEDH lists run 10 or more
- Not Commander-legal, so not cEDH either
BANNED · 3
BRAWL (HISTORIC)
Not legal
7 banned cards, 25 cards not in the pool
BANNED · 7
NOT IN THE POOL · 25
+ 92 CARDS NOT IN PRECON
+ Abrade+ Ad Nauseam+ Ancient Tomb+ Arcane Denial+ Arcane Signet+ Baral, Chief of Compliance+ Basalt Monolith+ Bloodstained Mire+ Brain Freeze+ Brainstorm+ Cabal Ritual+ Castle Vantress+ Chain of Vapor+ Chrome Mox+ Clearwater Pathway // Murkwater Pathway+ Command Beacon+ Counterspell+ Cyclonic Rift+ Dark Ritual+ Deflecting Swat+ Delay+ Demonic Consultation+ Demonic Tutor+ Dig Through Time+ Dispel+ Dockside Extortionist+ Doomsday+ Dragonskull Summit+ Dramatic Reversal+ Fact or Fiction+ Faithless Looting+ Fierce Guardianship+ Flusterstorm+ Force of Will+ Gamble+ Gitaxian Probe+ Hullbreacher+ Isochron Scepter+ Izzet Signet+ Jace, Vryn's Prodigy // Jace, Telepath Unbound+ Jeska's Will+ Laboratory Maniac+ Lim-Dûl's Vault+ Lotus Petal+ Mana Crypt+ Marsh Flats+ Mental Misstep+ Mox Opal+ Muddle the Mixture+ Mystic Remora+ Mystic Sanctuary+ Mystical Tutor+ Necropotence+ Notion Thief+ Opposition Agent+ Opt+ Polluted Delta+ Ponder+ Pongify+ Praetor's Grasp+ Preordain+ Prismatic Vista+ Reanimate+ Red Elemental Blast+ Reflecting Pool+ Riverglide Pathway // Lavaglide Pathway+ Shivan Reef+ Snow-Covered Island+ Snow-Covered Mountain+ Snow-Covered Swamp+ Spell Pierce+ Steam Vents+ Sulfur Falls+ Swan Song+ Tainted Pact+ Talisman of Creativity+ Talisman of Dominance+ Thassa's Oracle+ Toxic Deluge+ Training Center+ Treasure Cruise+ Underground River+ Underworld Breach+ Valakut Awakening // Valakut Stoneforge+ Verdant Catacombs+ Wasteland+ Watery Grave+ Wheel of Misfortune+ Windfall+ Winds of Rebuke+ Wishclaw Talisman+ Wooded Foothills
- 75 PRECON CARDS NOT IN DECK
- Apprentice Necromancer- Arcanis the Omnipotent- Archaeomancer- Azami, Lady of Scrolls- Bloodline Necromancer- Body Double- Cauldron Dance- Clone Legion- Comet Storm- Commander's Sphere- Corpse Augur- Crosis's Charm- Crumbling Necropolis- Curse of Disturbance- Curse of Opulence- Curse of Verbosity- Darksteel Ingot- Decree of Pain- Dimir Aqueduct- Dismal Backwater- Etherium-Horn Sorcerer- Evolving Wilds- Galecaster Colossus- Go for the Throat- Grixis Panorama- Harbinger of the Tides- Havengul Lich- Inalla, Archmage Ritualist- Into the Roil- Izzet Boilerworks- Izzet Chemister- Izzet Chronarch- Jwar Isle Refuge- Kindred Dominance- Magus of the Abyss- Magus of the Mind- Mairsil, the Pretender- Marchesa, the Black Rose- Memory Plunder- Merchant of Secrets- Mercurial Chemister- Mirror of the Forebears- Mountain- Mystifying Maze- Necromantic Selection- Nevinyrral's Disk- Nin, the Pain Artist- Niv-Mizzet, the Firemind- Nivix Guildmage- Opportunity- Path of Ancestry- Polymorphist's Jest- Portal Mage- Puppeteer Clique- Rakdos Carnarium- Rakdos Charm- Reality Shift- Sea Gate Oracle- Serendib Sorcerer- Shadowmage Infiltrator- Shifting Shadow- Silumgar's Command- Spelltwine- Swiftwater Cliffs- Taigam, Sidisi's Hand- Temple of the False God- Terminate- Terramorphic Expanse- Unstable Obelisk- Vela the Night-Clad- Vindictive Lich- Vivid Crag- Vivid Creek- Vivid Marsh- Worn Powerstone
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