COMMANDER · DECK
Ultimecia Turns
Bracket 4 · Optimized@Gekix · 2026-09-25
DECK $
$3,608.11
MYTHIC
20
RARE
44
UNCOMMON
21
COMMON
15
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
12 cardsEnchantment
3 cardsArtifact
10 cardsSorcery
11 cardsInstant
30 cardsLand
32 cardsMONEY CARDS·77 CARDS·$2,879.70
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Creature
10 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
10 cardsInstant
26 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 17 game changers — Bracket 3 allows 3
- 5 extra-turn cards — chaining turns is Bracket 4
- Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Ghostly Flicker: infinite extra turns
- Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Essence Flux: infinite extra turns
- Ultimecia, Time Sorceress // Ultimecia, Omnipotent + Agatha's Soul Cauldron: infinite extra turns
- and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 17 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 5
COMBOS · 9
- Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Ghostly Flicker — Bracket 4, infinite extra turns
- Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Essence Flux — Bracket 4, infinite extra turns
- Ultimecia, Time Sorceress // Ultimecia, Omnipotent + Agatha's Soul Cauldron — Bracket 4, infinite extra turns
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Thassa, Deep-Dwelling + Archaeomancer + Capture of Jingzhou — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Archaeomancer + Time Warp — Bracket 4, infinite extra turns
- Ghostly Flicker + Mystic Sanctuary + Capture of Jingzhou + Archaeomancer — Bracket 4, infinite extra turns
- Ghostly Flicker + Mystic Sanctuary + Time Warp + Archaeomancer — Bracket 4, infinite extra turns
CURVE
COLOR
TYPES
Land34
Nonbasic31
Basic3
Island7
Swamp5
Goblin1
Instant33
Creature13
Wizard7
Human6
Rogue2
Avatar1
Elder1
Elemental1
Eye1
Goblin1
God1
Horror1
Merfolk1
Nightmare1
Phyrexian1
Vampire1
Wall1
Warlock1
Outlaws3
Party9
Sorcery11
Artifact10
Enchantment5
God1
Legends10
Historic18
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell - GY on Resolution
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell - GY on Resolution
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Creature with "Pay Mana: Transform this creature"
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game