COMMANDER · DECK
Giant-Soul Sorcerer
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
9 cardsArtifact
12 cardsSorcery
8 cardsInstant
11 cardsLand
10 cardsMONEY CARDS·35 CARDS·$120.18
Sign in to save your threshold.
Creature
10 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
4 cardsInstant
4 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic9
Basic27
Island14
Mountain13
Rogue1
Shapeshifter1
Creature25
Giant16
Wizard5
Berserker3
Shapeshifter3
Warrior3
Elemental2
Goblin2
Rogue2
Shaman2
Adventure1
Dwarf1
Equipment1
God1
Golem1
Incarnation1
Noble1
Outlaws2
Party10
Artifact14
Equipment1
God1
Golem1
Instant13
Giant2
Adventure1
Enchantment10
Saga1
Sorcery8
Legends5
Historic18
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
Comments · 0
No comments yet.