MetaMox
COMMANDER · DECK
2016-09-16
128 CARDS (LIMIT 100)NO COMMANDER
DECK $
$756.35
MYTHIC
16
RARE
49
UNCOMMON
33
COMMON
31
MAIN128 CARDS

Planeswalker

2 cards

Creature

31 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

36 cards
NAMECOSTPRICE

Sorcery

12 cards

Instant

6 cards

Land

10 cards
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·57 CARDS·$585.91
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Planeswalker

2 cards

Creature

13 cards

Enchantment

3 cards

Artifact

25 cards

Sorcery

7 cards

Instant

1 cards
NAMECOSTPRICE

Land

6 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Magus of the Coffers + Staff of Domination: early arguably two-card combo, for four mana or less
  • Magus of the Coffers + Sword of the Paruns: early arguably two-card combo, for four mana or less
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
1051142193204105256+
COLOR
B: 105.5 pipsC: 294 pips
TYPES
Artifact43
Equipment9
Construct2
Golem2
Dragon1
Elk1
Phyrexian1
Land34
Nonbasic9
Basic25
Swamp25
Creature31
Demon7
Phyrexian5
Human3
Vampire3
Zombie3
Cleric2
Construct2
Golem2
Aetherborn1
Assassin1
Avatar1
Dragon1
Elemental1
Elk1
Giant1
God1
Gorgon1
Incarnation1
Mercenary1
Noble1
Praetor1
Rogue1
Shaman1
Spirit1
Wizard1
Wurm1
Outlaws3
Party4
Sorcery12
Eldrazi1
Enchantment9
God1
Instant6
Planeswalker2
Liliana2
Legends11
Historic53
LAND PROBABILITY
34 LANDS · 128 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.1%
TURN 562.0%
TURN 682.6%
TURN 793.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite black manaInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce
Exile all creatures that enter the battlefield under an opponent's controlNear-infinite colored mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite black manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Group
Color
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