COMMANDER · DECK
Annoying
No bracket · BannedONLY 99 CARDSNO COMMANDERBANNED: 1 CARD
DECK $
$5,512.52
MYTHIC
12
RARE
47
UNCOMMON
17
COMMON
24
MAIN99 CARDS
Creature
13 cardsEnchantment
15 cardsArtifact
23 cardsSorcery
6 cardsInstant
4 cardsLand
25 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·56 CARDS·$4,397.33
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Creature
6 cardsEnchantment
13 cardsArtifact
21 cardsSorcery
3 cardsInstant
1 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Heartless Hidetsugu + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Rings of Brighthearth + Basalt Monolith — Bracket 4, early two-card combo, for four mana or less
- Arcane Laboratory + Knowledge Pool — Bracket 3, locks the table
- Arcane Laboratory + Eye of the Storm — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land38
Nonbasic22
Basic16
Island10
Mountain9
Swamp9
Artifact25
Equipment1
Golem1
Thopter1
Enchantment15
Creature13
Human3
Shaman3
Spirit3
Wizard2
Dragon1
Goblin1
Golem1
Minion1
Ogre1
Skeleton1
Thopter1
Vampire1
Wall1
Warrior1
Party3
Sorcery6
Instant4
Legends9
Historic33
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · locks the tableExile all spells players cast from their handPlayers can only cast one spell per turnLock
Bracket 3 · locks the tableExile all instants and sorceries any player castsPlayers can only cast one spell per turnLock
Bracket 4 · early two-card combo, for four mana or lessInfinite colorless mana
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss