COMMANDER · DECK
Rune Tail
Bracket 3 · Upgraded2017-01-05
ONLY 99 CARDSNO COMMANDER
DECK $
$536.75
MYTHIC
11
RARE
40
UNCOMMON
15
COMMON
34
POTENTIAL COMMANDERS5 OPTIONS
Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence·Avacyn, Angel of Hope·Eight-and-a-Half-Tails·Heliod, God of the Sun·Odric, Lunarch Marshal
Creature
5 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
26 cardsEnchantment
12 cardsArtifact
11 cardsSorcery
5 cardsInstant
6 cardsLand
7 cardsSIDEBOARD1 CARD
Creature
1 cardMONEY CARDS·40 CARDS·$413.65
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Planeswalker
1 cardCreature
14 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
1 cardInstant
2 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Pariah: locks the table
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Pariah's Shield: locks the table
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Protector of the Crown: locks the table
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Pariah — Bracket 3, locks the table
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Pariah's Shield — Bracket 3, locks the table
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Protector of the Crown — Bracket 3, locks the table
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Palisade Giant — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
CURVE
COLOR
TYPES
Land37
Nonbasic6
Basic31
Plains31
Creature26
Angel9
Human7
Soldier5
Giant4
Cleric3
Fox2
Monk2
Beast1
Cat1
Dragon1
God1
Knight1
Rhino1
Party3
Enchantment14
Aura2
God1
Artifact12
Equipment3
Fox1
Instant6
Sorcery5
Planeswalker2
Ajani1
Elspeth1
Legends9
Historic19
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to creatures you controlPrevent all damage that would be dealt to youLock
Bracket 3 · locks the tableCreatures you control can't be dealt damageYou can't be dealt damageLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to permanents you controlPrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to creatures you controlPrevent all damage that would be dealt to youLock
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