COMMANDER · DECK
Banana time
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
11 cardsInstant
9 cardsLand
24 cardsMONEY CARDS·49 CARDS·$643.98
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Creature
12 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
7 cardsInstant
3 cardsLand
10 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic22
Basic12
Forest10
Mountain4
Creature27
Ape16
Monkey4
Shaman3
Cat2
Shapeshifter2
Warrior2
Berserker1
Construct1
Dinosaur1
Dragon1
Elf1
God1
Noble1
Spirit1
Turtle1
Changeling2
Party2
Artifact13
Construct1
Sorcery11
Arcane1
Instant9
Enchantment8
God1
Legends10
Historic21
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 4
mass land denial
- Destroy all permanents opponents control
- Mass Land Denial
Bracket 3
locks the table
- Gain control of all permanents an opponent controls during each of your turns
- Lock
- Win the game at the beginning of your next upkeep
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 37 cards not in the pool
BANNED · 1
NOT IN THE POOL · 37
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