COMMANDER · DECK
Toph
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
10 cardsInstant
8 cardsLand
21 cardsMONEY CARDS·11 CARDS·$46.07
Sign in to save your threshold.
Creature
3 cardsEnchantment
4 cardsArtifact
2 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic18
Basic22
Forest11
Plains7
Mountain5
Desert1
Creature27
Human17
Ally11
Robot4
Warrior4
Hero3
Avatar2
Mutant2
Peasant2
Rebel2
Scout2
Spider2
Villain2
Badger1
Citizen1
Cleric1
Mercenary1
Mole1
Ninja1
Noble1
Performer1
Saga1
Shaman1
Snake1
Soldier1
Turtle1
Outlaws1
Party5
Artifact15
Robot4
Book1
Food1
Hero1
Human1
Scout1
Spider1
Vehicle1
Sorcery10
Lesson3
Instant8
Lesson4
Enchantment7
Saga2
Avatar1
Legends12
Historic27
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
13 cards not in the pool
NOT IN THE POOL · 13
Comments · 0
No comments yet.