MetaMox
COMMANDER · DECK
2016-06-04
ONLY 99 CARDSNO COMMANDER
DECK $
$283.73
MYTHIC
4
RARE
32
UNCOMMON
15
COMMON
48
POTENTIAL COMMANDERS1 OPTION

Creature

1 cards
MAIN99 CARDS

Creature

17 cards

Enchantment

32 cards
NAMECOSTPRICE

Artifact

3 cards

Sorcery

5 cards

Instant

5 cards

Land

3 cards
SIDEBOARD1 CARD

Creature

1 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Aggravated Assault + Bear Umbra: early arguably two-card combo, with no mana to spend
  • Aggravated Assault + Cryptolith Rite: early arguably two-card combo, with no mana to spend
  • Druids' Repository + Aggravated Assault: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
00511321831249556+
COLOR
W: 29 pipsR: 23 pipsG: 36 pipsC: 120 pips
TYPES
Land37
Basic37
Forest13
Mountain12
Plains12
Enchantment33
Aura4
God1
Creature17
Druid6
Human6
Fungus5
Elf2
Cat1
Giant1
God1
Incarnation1
Knight1
Monk1
Soldier1
Instant5
Sorcery5
Arcane1
Artifact3
Legends2
Historic5
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Infinite colored manaInfinite combat damageInfinite combat phasesInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite colored manaInfinite combat damageInfinite combat phasesInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite colored manaInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinite creature tokens with haste
Infinite colored manaInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you controlInfinite creature tokens with haste
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Infinite +1/+1 counters on most creatures you controlInfinite creature ETBInfinite creature LTBInfinite damageInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Group
Color
View