MetaMox
COMMANDER · DECK
@GingaTanken · 2023-11-17
DECK $
$862.24
MYTHIC
7
RARE
39
UNCOMMON
14
COMMON
40
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

19 cards

Enchantment

7 cards

Artifact

16 cards

Sorcery

11 cards

Instant

7 cards

Land

7 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
004114213314410566+
COLOR
B: 64 pipsC: 154 pips
TYPES
Land38
Nonbasic6
Basic32
Swamp32
Creature20
Demon4
Phyrexian4
Cleric2
Horror2
Spirit2
Vampire2
Warlock2
Archer1
Construct1
Faerie1
God1
Golem1
Hag1
Human1
Nightmare1
Orc1
Praetor1
Rogue1
Zombie1
Outlaws3
Party3
Artifact19
Equipment2
Phyrexian2
Construct1
Golem1
Horror1
Sorcery11
Enchantment10
Demon1
God1
Hag1
Instant7
Planeswalker1
Nixilis1
Legends13
Historic28
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS9 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
Group
Color
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