MetaMox
COMMANDER · DECK
2021-09-21
Phenax, God of Deception
DECK $
$184.47
MYTHIC
2
RARE
43
UNCOMMON
34
COMMON
63
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

27 cards

Enchantment

6 cards

Artifact

9 cards

Sorcery

10 cards

Instant

13 cards

Land

11 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00611921631443576+
COLOR
U: 53 pipsB: 30 pipsC: 129 pips
TYPES
Land34
Nonbasic9
Basic25
Island15
Swamp12
Desert1
Creature28
Horror4
Human4
Spirit3
Crab2
Leviathan2
Wizard2
Zombie2
Construct1
Demigod1
Eldrazi1
Fish1
God1
Golem1
Illusion1
Imp1
Lhurgoyf1
Noble1
Rogue1
Shapeshifter1
Sphinx1
Turtle1
Wall1
Outlaws1
Party3
Instant13
Artifact11
Construct1
Equipment1
Golem1
Sorcery10
Enchantment9
Aura1
Curse1
Demigod1
God1
Horror1
Legends4
Historic15
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS14 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Infinite mill
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Group
Color
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