COMMANDER · DECK
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COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
3 cardsArtifact
13 cardsSorcery
5 cardsInstant
7 cardsLand
9 cardsMONEY CARDS·30 CARDS·$229.17
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Creature
12 cardsEnchantment
2 cardsArtifact
7 cardsSorcery
2 cardsInstant
2 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature37
Rat30
Human4
Rogue4
Warlock3
Ninja2
Shapeshifter2
Construct1
Horror1
Minion1
Ogre1
Shaman1
Warrior1
Wizard1
Changeling1
Outlaws7
Party5
Land35
Nonbasic8
Basic27
Swamp28
Artifact16
Shapeshifter2
Construct1
Equipment1
Instant7
Sorcery5
Enchantment3
Background1
Legends9
Historic23
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
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