COMMANDER · DECK
The Necrobloom
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
28 cardsEnchantment
8 cardsArtifact
3 cardsSorcery
11 cardsInstant
11 cardsLand
38 cardsMONEY CARDS·63 CARDS·$416.68
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Creature
25 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
4 cardsInstant
2 cardsLand
26 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic32
Basic7
Forest5
Swamp5
Plains4
Dryad1
Creature29
Elemental4
Scout4
Elf3
Frog3
Horror3
Human3
Insect3
Snake3
Zombie3
Beast2
Plant2
Shaman2
Bear1
Cleric1
Demon1
Dryad1
Eldrazi1
Forest1
Fungus1
Knight1
Merfolk1
Monk1
Mount1
Mutant1
Peasant1
Sorcerer1
Treefolk1
Warrior1
Party2
Instant11
Lesson1
Sorcery11
Enchantment9
Background1
Class1
Insect1
Monk1
Room1
Artifact5
Spacecraft1
Vehicle1
Legends14
Historic19
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS19 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite creature ETB
- Infinite Forest tokens
- Infinite landfall triggers
- Infinite green mana
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Card that Earthbends
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
- Infinite tapped land tokens
ALSO NEEDS
Man-Land that Enters Untapped
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite creature ETB
- Infinite Forest tokens
- Infinite landfall triggers
- Infinite green mana
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite creature ETB
- Infinite Forest tokens
- Infinite landfall triggers
- Infinite green mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 25 cards not in the pool
BANNED · 1
NOT IN THE POOL · 25
Comments · 0
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