MetaMox
COMMANDER · DECK

Zellix Combo Mill

Bracket 4 · Optimized
@erdenet · 2025-03-17
DECK $
$1,340.78
MYTHIC
12
RARE
39
UNCOMMON
29
COMMON
20
COMMAND2 CARDS

Creature

1 card

Enchantment

1 card
MAIN98 CARDS

Planeswalker

2 cards

Creature

18 cards

Enchantment

6 cards

Artifact

13 cards

Sorcery

13 cards

Instant

11 cards

Land

25 cards
MONEY CARDS·67 CARDS·$1,062.81
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Planeswalker

2 cards

Creature

12 cards

Enchantment

6 cards

Artifact

8 cards

Sorcery

11 cards

Instant

11 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Cephalid Illusionist + Shuko: early two-card combo, for four mana or less, pieces included
  • Cephalid Illusionist + Lightning Greaves: early two-card combo, for four mana or less, pieces included
  • Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
ELIGIBILITYCOMMANDER-FAMILY FORMATS
CURVE
00131262133444536+
COLOR
U: 43 pipsB: 31 pipsC: 85 pips
TYPES
Land35
Nonbasic23
Basic12
Island8
Swamp8
Saga1
Urza's1
Creature19
Human7
Wizard7
Horror5
Advisor2
Crab2
Bird1
Dauthi1
Illusion1
Knight1
Kraken1
Merfolk1
Octopus1
Pirate1
Rogue1
Slug1
Spirit1
Outlaws2
Party8
Sorcery14
Artifact13
Equipment3
Instant13
Enchantment8
Background1
Saga1
Urza's1
Planeswalker2
Ashiok1
Jace1
Legends13
Historic27
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Each opponent loses the gameNear-infinite lifelossNear-infinite mill
Each opponent loses the gameInfinite millNear-infinite lifeloss
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-mill
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite self-mill
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite self-mill
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Group
Color
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