COMMANDER · DECK
BUDGGY NEEGY
Bracket 4 · Optimized@mombawamba
NO COMMANDER
DECK $
$295.68
MYTHIC
8
RARE
59
UNCOMMON
42
COMMON
40
MAIN100 CARDS
Creature
27 cardsEnchantment
4 cardsArtifact
9 cardsSorcery
15 cardsInstant
11 cardsLand
28 cardsMAYBE49 CARDS
Creature
21 cardsEnchantment
1 cardsSorcery
13 cardsInstant
7 cardsLand
7 cardsMONEY CARDS·53 CARDS·$209.50
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Creature
19 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
11 cardsInstant
11 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kiki-Jiki, Mirror Breaker + Restoration Angel: early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts: early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Village Bell-Ringer: early two-card combo, with no mana to spend
- and 5 more combos that bear on the bracket, listed below
- 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Kiki-Jiki, Mirror Breaker + Restoration Angel — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Village Bell-Ringer — Bracket 4, early two-card combo, with no mana to spend
- Combat Celebrant + Kiki-Jiki, Mirror Breaker — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Felidar Guardian — Bracket 4, early two-card combo, with no mana to spend
- Fable of the Mirror-Breaker // Reflection of Kiki-Jiki + Village Bell-Ringer — Bracket 3, early arguably two-card combo, with no mana to spend
- The Jolly Balloon Man + Village Bell-Ringer — Bracket 3, early arguably two-card combo, with no mana to spend
- Gilraen, Dúnedain Protector + Village Bell-Ringer — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic28
Basic9
Swamp8
Plains6
Mountain5
Aura1
Djinn1
Human1
Monk1
Warlock1
Creature27
Human9
Angel3
Demon3
Warrior3
Dog2
Warlock2
Archon1
Assassin1
Beast1
Cat1
Cleric1
Clown1
Djinn1
Dragon1
Giant1
Goblin1
Golem1
Mercenary1
Monk1
Noble1
Rogue1
Scout1
Shaman1
Spirit1
Vampire1
Wall1
Zombie1
Outlaws5
Party5
Sorcery16
Instant13
Arcane1
Artifact10
Golem1
Enchantment5
Aura2
Dog1
Legends7
Historic17
LAND PROBABILITY
34 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.1%
TURN 545.7%
TURN 668.4%
TURN 783.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite creature tokens with hasteInfinite ETB
Infinite combat phasesInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite creature tokens with hasteInfinite death triggers
ADDITIONAL REQUIREMENTS
Mana Dork or Mana Dork Creator
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite creature ETBInfinite creature LTB
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers