COMMANDER · DECK
Azami Lady Of Poors
Bracket 4 · Optimized2015-12-13
DECK $
$494.28
MYTHIC
6
RARE
20
UNCOMMON
22
COMMON
51
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
16 cardsEnchantment
7 cardsArtifact
14 cardsSorcery
9 cardsInstant
19 cardsLand
6 cardsMONEY CARDS·34 CARDS·$380.62
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Creature
5 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
6 cardsInstant
6 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 extra-turn cards — chaining turns is Bracket 4
- Mind Over Matter + Temple Bell: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
- Mind Over Matter + Azami, Lady of Scrolls: early two-card combo, with no mana to spend
- Power Artifact + Basalt Monolith: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 5
COMBOS · 4
- Mind Over Matter + Temple Bell — Bracket 4, early two-card combo, with no mana to spend
- Mind Over Matter + Azami, Lady of Scrolls — Bracket 3, early two-card combo, with no mana to spend
- Power Artifact + Basalt Monolith — Bracket 3, early arguably two-card combo, with no mana to spend
- Sigil Tracer + Turnabout — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land34
Nonbasic5
Basic29
Island29
Instant19
Faerie1
Wizard1
Creature17
Wizard15
Human11
Merfolk5
Horror1
Phyrexian1
Spellshaper1
Party15
Artifact15
Equipment1
Horror1
Phyrexian1
Wizard1
Sorcery9
Enchantment7
Aura2
Legends4
Historic19
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early two-card combo, with no mana to spendInfinite draw triggersInfinite lootingInfinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite magecraft triggersInfinite mana permanents you control can produce