COMMANDER · DECK
death
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
29 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
7 cardsInstant
7 cardsLand
1 cardMONEY CARDS·25 CARDS·$198.11
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Creature
12 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Basic40
Swamp40
Creature30
Human9
Elf6
Assassin3
Rogue3
Vampire3
Zombie3
Archer2
Demon2
Druid2
Phyrexian2
Shaman2
Snake2
Warlock2
Warrior2
Adventure1
Aetherborn1
Avatar1
Beast1
Bird1
Dinosaur1
Elder1
Frog1
Knight1
Minion1
Nightmare1
Ooze1
Spider1
Outlaws8
Party5
Artifact11
Equipment9
Shaman1
Instant8
Adventure1
Knight1
Zombie1
Sorcery7
Adventure1
Enchantment6
Adventure1
Legends8
Historic18
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Bracket 3
locks the table
- Destroy any number of creatures
- Destroy each creature that enters the battlefield under an opponent's control
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 17 cards not in the pool
BANNED · 1
NOT IN THE POOL · 17
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