COMMANDER · DECK
Investigation Time
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
28 cardsEnchantment
8 cardsArtifact
14 cardsSorcery
3 cardsInstant
12 cardsLand
2 cardsMONEY CARDS·10 CARDS·$30.34
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Creature
4 cardsEnchantment
1 cardArtifact
3 cardsSorcery
1 cardInstant
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic1
Basic34
Forest17
Island17
Equipment1
Creature29
Human15
Rogue9
Scout7
Wizard4
Elf3
Artificer2
Merfolk2
Pirate2
Salamander2
Spirit2
Centaur1
Drake1
Druid1
Faerie1
Horror1
Mutant1
Ooze1
Ranger1
Sphinx1
Warrior1
Outlaws11
Party13
Artifact14
Equipment8
Book1
Instant12
Rogue1
Enchantment8
Sorcery3
Rogue1
Legends3
Historic16
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Infinite blinking
- Infinite creature ETB
- Infinite landfall triggers
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Infinite untap of lands you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
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