COMMANDER · DECK
memnarch
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
26 cardsEnchantment
3 cardsArtifact
20 cardsSorcery
4 cardsInstant
10 cardsLand
7 cardsMONEY CARDS·22 CARDS·$122.35
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Planeswalker
1 cardCreature
5 cardsEnchantment
2 cardsArtifact
10 cardsInstant
2 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Artifact34
Construct5
Artificer2
Myr2
Angel1
Bird1
Equipment1
Human1
Pirate1
Siren1
Spider1
Synth1
Vedalken1
Wizard1
Land34
Nonbasic6
Basic28
Island28
Creature27
Artificer10
Human9
Construct5
Vedalken5
Wizard5
Advisor2
Myr2
Angel1
Bird1
Octopus1
Pirate1
Siren1
Spider1
Synth1
Outlaws1
Party5
Instant12
Sorcery4
Enchantment3
Aura2
Planeswalker2
Tezzeret1
Ugin1
Legends8
Historic39
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Win the game at the beginning of your next upkeep
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 22 cards not in the pool
BANNED · 1
NOT IN THE POOL · 22
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