COMMANDER · DECK
superheavy
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
35 cardsEnchantment
6 cardsArtifact
1 cardSorcery
9 cardsInstant
10 cardsLand
14 cardsMONEY CARDS·5 CARDS·$9.02
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Creature
4 cardsArtifact
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic11
Basic27
Forest12
Plains9
Island8
Creature36
Wall22
Plant8
Golem3
Human3
Turtle3
Elder2
Cleric1
Crocodile1
Dinosaur1
Dragon1
Druid1
Elemental1
Elk1
Rogue1
Spirit1
Outlaws1
Party2
Artifact11
Wall7
Golem3
Instant10
Shapeshifter1
Sorcery9
Enchantment6
Saga1
Legends4
Historic16
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
Comments · 0
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