MetaMox
COMMANDER · DECK
2021-06-25
Phenax, God of Deception
DECK $
$264.71
MYTHIC
6
RARE
28
UNCOMMON
24
COMMON
41
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

28 cards

Enchantment

6 cards

Artifact

11 cards

Sorcery

8 cards

Instant

10 cards

Land

15 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00611922031047536+
COLOR
U: 61 pipsB: 25 pipsC: 113 pips
TYPES
Land34
Nonbasic13
Basic21
Island17
Swamp8
Gate1
Creature29
Human6
Wall5
Wizard4
Crab3
Horror3
Illusion2
Adventure1
Advisor1
Construct1
Eldrazi1
Fish1
God1
Knight1
Leviathan1
Lhurgoyf1
Merfolk1
Noble1
Plant1
Shapeshifter1
Spirit1
Vampire1
Zombie1
Party4
Artifact12
Construct1
Equipment1
Instant10
Sorcery9
Adventure1
Merfolk1
Wizard1
Enchantment8
Aura1
Curse1
God1
Horror1
Planeswalker2
Ashiok1
Jace1
Legends9
Historic21
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS15 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite mill
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Infinite mill
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Group
Color
View
Comments · 0
No comments yet.