COMMANDER · DECK
Arcades 2
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
35 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
5 cardsInstant
10 cardsLand
21 cardsMONEY CARDS·10 CARDS·$16.06
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Creature
6 cardsEnchantment
1 cardArtifact
1 cardInstant
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic18
Basic19
Plains10
Forest8
Island5
Creature36
Wall21
Plant6
Human5
Golem2
Soldier2
Bird1
Cat1
Citizen1
Cleric1
Crocodile1
Dog1
Dragon1
Druid1
Elder1
Eldrazi1
Elk1
Illusion1
Monk1
Rogue1
Shapeshifter1
Spirit1
Turtle1
Outlaws1
Party2
Artifact12
Wall5
Golem2
Instant11
Enchantment7
Aura2
Saga1
Sorcery5
Legends4
Historic17
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
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