COMMANDER · DECK
Jundernaughts
Bracket 3 · Upgraded2017-01-11
DECK $
$2,444.47
MYTHIC
14
RARE
39
UNCOMMON
21
COMMON
26
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
32 cardsEnchantment
12 cardsArtifact
2 cardsSorcery
6 cardsInstant
6 cardsLand
25 cardsMONEY CARDS·46 CARDS·$1,941.88
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Planeswalker
1 cardsCreature
15 cardsEnchantment
10 cardsArtifact
2 cardsSorcery
4 cardsInstant
2 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Earthcraft + Squirrel Nest: early arguably two-card combo, with no mana to spend
- Mikaeus, the Unhallowed + Triskelion: early arguably two-card combo, with no mana to spend
- Prossh, Skyraider of Kher + Food Chain: two-card combo, for six mana or less
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Earthcraft + Squirrel Nest — Bracket 3, early arguably two-card combo, with no mana to spend
- Mikaeus, the Unhallowed + Triskelion — Bracket 3, early arguably two-card combo, with no mana to spend
- Prossh, Skyraider of Kher + Food Chain — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land40
Nonbasic22
Basic18
Forest10
Mountain10
Swamp10
Creature33
Human7
Shaman4
Elemental3
Vampire3
Warrior3
Demon2
Elf2
God2
Lizard2
Snake2
Zombie2
Ally1
Beast1
Cleric1
Construct1
Dragon1
Druid1
Fungus1
Giant1
Golem1
Incarnation1
Monk1
Noble1
Ogre1
Ooze1
Phyrexian1
Rogue1
Scout1
Wizard1
Outlaws1
Party6
Enchantment14
God2
Aura1
Instant6
Sorcery6
Artifact4
Construct1
Equipment1
Golem1
Planeswalker1
Xenagos1
Legends10
Historic14
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite death triggersInfinite creature ETBInfinite creature LTB
Bracket 3 · two-card combo, for six mana or lessInfinite colored mana that can only be spent to cast creature spellsInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinitely powerful creature until end of turnInfinite sacrifice triggersInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite tapped creature tokens