COMMANDER · DECK
Yarok Combo
Bracket 4 · Optimized2020-06-15
DECK $
$484.92
MYTHIC
2
RARE
37
UNCOMMON
16
COMMON
45
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
33 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
10 cardsInstant
7 cardsLand
22 cardsMONEY CARDS·44 CARDS·$375.15
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Creature
9 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
6 cardsInstant
6 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Venser, Shaper Savant + Peregrine Drake + Yarok, the Desecrated: early two-card combo, with no mana to spend
- Yarok, the Desecrated + Palinchron: early two-card combo, for four mana or less
- 1 game changer — Brackets 1 and 2 allow none
- Yarok, the Desecrated + Venser, Shaper Savant + Treachery: early arguably two-card combo, with no mana to spend
- and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
- Venser, Shaper Savant + Peregrine Drake + Yarok, the Desecrated — Bracket 4, early two-card combo, with no mana to spend
- Yarok, the Desecrated + Palinchron — Bracket 4, early two-card combo, for four mana or less
- Yarok, the Desecrated + Venser, Shaper Savant + Treachery — Bracket 3, early arguably two-card combo, with no mana to spend
- Cloud of Faeries + Shrieking Drake + Yarok, the Desecrated — Bracket 3, early arguably two-card combo, with no mana to spend
- Palinchron + Panharmonicon — Bracket 3, early arguably two-card combo, for four mana or less
- Peregrine Drake + Shrieking Drake + Yarok, the Desecrated — Bracket 2, arguably two-card combo, for six mana or less
- Peregrine Drake + Man-o'-War + Yarok, the Desecrated — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic19
Basic17
Forest11
Island7
Swamp3
Creature34
Elf8
Human6
Wizard6
Druid4
Elemental4
Snake4
Shaman3
Drake2
Illusion2
Scout2
Advisor1
Bird1
Cat1
Faerie1
Homunculus1
Horror1
Jellyfish1
Kraken1
Merfolk1
Plant1
Wall1
Zombie1
Party6
Sorcery10
Arcane1
Artifact8
Bird1
Instant7
Enchantment6
Aura3
Legends4
Historic12
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS18 COMBOS
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite blue manaInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite ETBInfinite LTBInfinite storm countInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 2 · arguably two-card combo, for six mana or lessInfinite LTBInfinite ETBInfinite storm countInfinite mana lands you control can produce
Infinite LTBInfinite ETBInfinite storm countInfinite mana lands you control can produceInfinite magecraft triggersInfinite untap of lands you control
Bracket 2 · arguably two-card combo, for six mana or lessInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 4 · early two-card combo, for four mana or lessInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite storm countInfinite mana lands you control can produceInfinite untap of lands you control
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Infinite LTBInfinite storm countInfinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite ETBInfinite LTBInfinite storm count
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite blue manaInfinite untap of lands you control