COMMANDER · DECK
Three Times Faster
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
17 cardsEnchantment
3 cardsArtifact
11 cardsSorcery
21 cardsInstant
8 cardsLand
9 cardsMAYBE10 CARDS
Creature
3 cardsEnchantment
1 cardSorcery
4 cardsInstant
1 cardLand
1 cardMONEY CARDS·54 CARDS·$477.27
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Planeswalker
2 cardsCreature
12 cardsEnchantment
4 cardsArtifact
9 cardsSorcery
16 cardsInstant
5 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic7
Basic30
Mountain30
Sorcery21
Creature18
Dragon5
Minotaur3
Shaman3
Elemental2
Warrior2
Wizard2
Zombie2
Bird1
Cat1
Dwarf1
Eldrazi1
Equipment1
Giant1
Goblin1
God1
Horror1
Human1
Noble1
Ogre1
Otter1
Phyrexian1
Reflection1
Party4
Artifact15
Equipment6
Dragon1
Eldrazi1
God1
Reflection1
Instant8
Enchantment3
Planeswalker2
Chandra1
Ugin1
Legends11
Historic24
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS7 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite combat phases
- Infinite red mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite combat damage
- Near-infinite combat phases
- Near-infinite untap of creatures you control
- Near-infinite mana creatures you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite red mana
- Infinite storm count
- Exile your library with the ability to play the exiled cards until end of turn
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite red mana
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Each opponent with an even life total loses the game
- Near-infinite damage to all players
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 24 cards not in the pool
BANNED · 1
NOT IN THE POOL · 24
Comments · 0
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