COMMANDER · DECK
Szarel
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
12 cardsInstant
8 cardsLand
28 cardsMONEY CARDS·21 CARDS·$102.53
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Creature
8 cardsEnchantment
1 cardArtifact
4 cardsSorcery
3 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land42
Nonbasic25
Basic17
Forest12
Swamp9
Mountain8
Planet1
Creature32
Insect7
Druid4
Human4
Beast3
Elemental3
Elf3
Shaman3
Avatar2
Plant2
Scout2
Warrior2
Cat1
Centaur1
Cleric1
Construct1
Detective1
Devil1
Dragon1
Frog1
Goblin1
Horror1
Minotaur1
Nightmare1
Noble1
Satyr1
Snake1
Wizard1
Party4
Sorcery12
Shapeshifter1
Instant8
Artifact5
Spacecraft2
Construct1
Enchantment2
Saga1
Legends13
Historic18
LAND PROBABILITY
42 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.5%
TURN 529.1%
TURN 649.3%
TURN 766.8%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 24 cards not in the pool
BANNED · 1
NOT IN THE POOL · 24
Comments · 0
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