COMMANDER · DECK
Zur the Enchanter
Bracket 4 · Optimized2020-07-04
DECK $
$678.42
MYTHIC
3
RARE
32
UNCOMMON
27
COMMON
38
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
10 cardsEnchantment
17 cardsArtifact
14 cardsSorcery
3 cardsInstant
18 cardsLand
9 cardsMONEY CARDS·56 CARDS·$524.86
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Planeswalker
1 cardsCreature
8 cardsEnchantment
15 cardsArtifact
9 cardsSorcery
3 cardsInstant
16 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 11 game changers — Bracket 3 allows 3
- Glacial Chasm + Solemnity: locks the table
- Solemnity + Phyrexian Unlife: early two-card combo, with no mana to spend
GAME CHANGERS · 11 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Glacial Chasm + Solemnity — Bracket 3, locks the table
- Solemnity + Phyrexian Unlife — Bracket 3, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic6
Basic30
Plains12
Island11
Swamp11
Enchantment18
Aura1
Spirit1
Instant18
Artifact14
Equipment1
Creature11
Human7
Wizard4
Advisor3
Bird1
Cleric1
Elephant1
Faerie1
Soldier1
Spirit1
Party5
Sorcery3
Planeswalker1
Narset1
Legends7
Historic19
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · early two-card combo, with no mana to spendYou can't lose the game due to having 0 or less lifeLock