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COMMANDER · DECK

Rhys comments

Bracket 3 · Upgraded
2020-05-22
Rhys the Redeemed
112 CARDS (LIMIT 100)
DECK $
$525.11
MYTHIC
6
RARE
46
UNCOMMON
21
COMMON
39
COMMAND1 CARD

Creature

1 cards
MAIN111 CARDS

Planeswalker

1 cards

Creature

23 cards

Enchantment

14 cards

Artifact

13 cards

Sorcery

12 cards

Instant

7 cards

Land

16 cards
MONEY CARDS·58 CARDS·$417.10
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Planeswalker

1 cards

Creature

17 cards

Enchantment

9 cards

Artifact

10 cards

Sorcery

6 cards

Instant

6 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
  • Umbral Mantle + Wirewood Channeler: early arguably two-card combo, with no mana to spend
  • Umbral Mantle + Elvish Archdruid: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
008113219313475106+
COLOR
W: 31 pipsG: 64 pipsC: 149 pips
TYPES
Land41
Nonbasic12
Basic29
Plains16
Forest15
Creature24
Elf15
Druid9
Warrior5
Human3
Shaman2
Angel1
Archon1
Elemental1
Ranger1
Shapeshifter1
Snake1
Soldier1
Spirit1
Changeling1
Party5
Enchantment14
Artifact13
Equipment3
Sorcery12
Instant7
Planeswalker1
Huatli1
Legends8
Historic20
LAND PROBABILITY
41 LANDS · 111 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.7%
TURN 539.5%
TURN 661.8%
TURN 778.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite creature ETBInfinite creature LTBInfinite +1/+1 counters on most creatures you controlInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, with no mana to spendInfinitely large creature until end of turn
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Group
Color
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