COMMANDER · DECK
God-Eternal Kefnet
Bracket 4 · Optimized2020-06-30
102 CARDS (LIMIT 100)
DECK $
$449.07
MYTHIC
5
RARE
20
UNCOMMON
27
COMMON
50
COMMAND1 CARD
Creature
1 cardMAIN101 CARDS
Creature
3 cardsEnchantment
5 cardsArtifact
14 cardsSorcery
15 cardsInstant
27 cardsLand
6 cardsMONEY CARDS·43 CARDS·$341.87
Sign in to save your threshold.
Creature
3 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
10 cardsInstant
16 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 extra-turn cards — chaining turns is Bracket 4
- Narset's Reversal + Isochron Scepter: infinite extra turns
- God-Eternal Kefnet + Isochron Scepter + Brainstorm + Temporal Manipulation: infinite extra turns
- God-Eternal Kefnet + Isochron Scepter + Brainstorm + Time Warp: infinite extra turns
- and 7 more combos that bear on the bracket, listed below
- 2 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 4
COMBOS · 10
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Isochron Scepter + Brainstorm + Temporal Manipulation — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Isochron Scepter + Brainstorm + Time Warp — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Scroll Rack + Temporal Manipulation — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Scroll Rack + Temporal Mastery — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Scroll Rack + Part the Waterveil — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Scroll Rack + Time Warp — Bracket 4, infinite extra turns
- Mystic Sanctuary + Capsize + Temporal Manipulation — Bracket 4, infinite extra turns
- Mystic Sanctuary + Capsize + Time Warp — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 31 cards not in the pool
BANNED · 2
NOT IN THE POOL · 31
CURVE
COLOR
TYPES
Land37
Nonbasic5
Basic32
Island33
Instant27
Sorcery15
Artifact14
Enchantment5
Aura1
Creature4
Human3
Wizard3
God1
Zombie1
Party3
Legends4
Historic18
LAND PROBABILITY
37 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.0%
TURN 540.2%
TURN 662.6%
TURN 778.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Comments · 0
No comments yet.