COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
28 cardsEnchantment
9 cardsArtifact
13 cardsSorcery
4 cardsInstant
1 cardsBattle
1 cardsLand
23 cardsMAYBE19 CARDS
Planeswalker
4 cardsCreature
11 cardsEnchantment
1 cardsArtifact
2 cardsSorcery
1 cardsMONEY CARDS·53 CARDS·$254.91
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Planeswalker
7 cardsCreature
21 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
3 cardsInstant
1 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- The Gitrog Monster + Dakmor Salvage: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- The Gitrog Monster + Dakmor Salvage — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land40
Nonbasic20
Basic20
Forest8
Swamp8
Island6
Creature30
Elemental4
Snake4
Shaman3
Bear2
Druid2
Elf2
Frog2
Insect2
Merfolk2
Adventure1
Avatar1
Bird1
Detective1
Dryad1
Elder1
Giant1
Golem1
Horror1
Human1
Hydra1
Imp1
Incarnation1
Knight1
Lamia1
Monk1
Nightmare1
Noble1
Pirate1
Satyr1
Siege1
Siren1
Spider1
Treefolk1
Wizard1
Zombie1
Outlaws1
Party1
Artifact18
Bird1
Equipment1
Golem1
Insect1
Vehicle1
Enchantment13
Aura3
Dryad1
Insect1
Lamia1
Monk1
Snake1
Spider1
Sorcery5
Adventure1
Nightmare1
Planeswalker3
Liliana1
Nissa1
Tamiyo1
Battle1
Siege1
Zombie1
Instant1
Legends14
Historic30
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Man-Land that Enters Untapped
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite self-millNear-infinite self-discard triggers