MetaMox
COMMANDER · DECK

Marchesa The Black Rose

Bracket 4 · Optimized
2016-02-28
ONLY 99 CARDSNO COMMANDER
DECK $
$763.68
MYTHIC
13
RARE
49
UNCOMMON
26
COMMON
12
POTENTIAL COMMANDERS2 OPTIONS
MAIN99 CARDS

Planeswalker

1 card

Creature

28 cards
NAMECOSTPRICE

Enchantment

2 cards

Artifact

20 cards

Sorcery

10 cards

Instant

3 cards

Land

28 cards
SIDEBOARD1 CARD

Creature

1 card
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • 2 game changers — Brackets 1 and 2 allow none
  • Kiki-Jiki, Mirror Breaker + Deceiver Exarch: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
EXTRA TURNS · 0
None
COMBOS · 1
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
CEDH
Not cEDH
  • 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
005113213313485126+
COLOR
U: 15 pipsB: 35 pipsR: 17 pipsC: 172 pips
TYPES
Land35
Nonbasic25
Basic10
Island8
Swamp7
Mountain5
Creature28
Phyrexian4
Wizard4
Cleric3
Human3
Vampire3
Shapeshifter2
Zombie2
Ally1
Assassin1
Beast1
Bird1
Construct1
Demon1
Devil1
Dragon1
Eldrazi1
Elemental1
Faerie1
Giant1
Goblin1
God1
Golem1
Incarnation1
Merfolk1
Noble1
Praetor1
Shaman1
Spirit1
Warrior1
Wurm1
Outlaws1
Party8
Artifact25
Equipment4
Phyrexian2
Bird1
Construct1
Golem1
Shapeshifter1
Wurm1
Sorcery10
Eldrazi1
Enchantment4
God1
Instant3
Planeswalker1
Bolas1
Legends12
Historic36
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Infinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite damageInfinite death triggersInfinite creature ETBInfinite creature LTB
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Infinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggersInfinite scry 1Put all creature cards from each opponent's graveyard onto the battlefield under your control
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Put all creature cards from each opponent's graveyard onto the battlefield under your controlInfinite ETBInfinite LTBInfinite colored manaInfinite death triggersInfinite sacrifice triggers
Infinite card drawInfinite draw triggersNear-infinite ETBNear-infinite LTBNear-infinite death triggersNear-infinite sacrifice triggers
Infinite card drawInfinite draw triggersNear-infinite ETBNear-infinite LTBNear-infinite colored manaNear-infinite death triggersNear-infinite sacrifice triggers
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite scry 1
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite colored manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Group
Color
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